Project Jade Red and Cannonballhead:
Jade Red and Cannonballhead are developing a 3 dimensional distance calculator to solve for distances between coordinates of XYZ 3 dimensional axis. You can use this version of the Jade Red and Cannonballhead calculator here(below), as it is in version 2.2 of development.
The calculator seen below is known as the "Version 2.2 Jade Red and Cannonballhead XYZ Axis Coordinates Distance Calculator Calculator Version 2.2 Calculator"
Enter the players XYZ axis coordinates (then proceed to step #1):
Player 1's Coordinates = (x1, y1,
z1) =
(,
,
)
Player 2's Coordinates = (x2, y2,
z2) =
(,
,
)
Step #1
distance = √((x1 - x2)2 + (y1 - y2)2 + (z1 - z2)2)
(The coordinates you entered above for the players are now shown in the
equation here in step 1)
Click each red, green, and blue subtraction equation buttons to show an
answer and a color,
then place each answer into the matching color boxes of step 2.
distance = √((
-
)2 + (
-
)2 + (
-
)2)
Step #2
Place your answers from step 1 into their matching color equation boxes here
in step 2. Then press each limegreen equation button to give the
answer to the limegreen boxes. When the answers show in all the lime colored
answer boxes proceed to step 3.
distance = √
+
+
Step #3
After you have answers in each lime colored box of step #2 you can press this button (place this orange color answer into the orange and purple boxes of step 4)
Step #4
distance = √() ((Orange Box)=This is your answer written as a square root (you'll need to simplify square root answers when necessary [example: √12 is the same as 2√3. √6 is not the same as 2√3.]
Elevation Angles
Examples to use:
-
Use the distance you found in the 'XYZ Axis Coordinates Distance
Calculator Calculator' as the hypotenuse length.
- The green colored answer in step #1 of the XYZ coordinates calculator is the measurement of the distance of the other player's height above or below you. It is a y-axis length and is the axis your Communication Core's Drone Satellite will travel on, in a vertical direction. Use a positive form of the distance as your angle's adjacent length. (If the green answer in step #1 is zero there is no elevation angle to solve for.)
- Insert 2 lengths into a set of yellow and turquoise bordered boxes. Then press the red 'PUSH' button.
- Copy and paste answers into the matching color input boxes. Use the corresponding buttons to provide answers into the next color box.
(Be sure there is no spacing after decimals)
If you know the length opposite the angle and the hypotenuse, use this calculator.
/ (note: Hypotenuse must be longer than the opposite length)If you know the adjacent length and the hypotenuse length, use this calculator.
/ (note: Hypotenuse must be longer than the adjacent length)If you know the length opposite the angle and the adjacent length, use this calculator.
/
PREPARE FOR ARC LENGTH MEASUREMENT!!!
Arc Length = 2πr(angle° ÷ 360)
Surface Area of a Sphere = 4πr2
Volume of a Sphere = (4/3)πr3
Density = mass/volume
Circumference of a Circle
C = 2πr
C = πd
The equation of a circle with center (a, b), radius (r), and outer
coordinate (x, y) :
(x - a)2 + (y - b)2 = r2
The equation of a sphere with center (a, b, c), radius (r), and coordinate
located a distance equal to the radius from center represented as (x, y, z)
:
(x - a)2 + (y - b)2 + (z - c)2 = r2
Pythagorean Theorem
a2 + b2 = c2
Jade Red and Cannonballhead :
Escape Velocity
Y minimum -206265 and maximum 206265.
Z minimum -206265 and maximum 206265.
X | Y | Z | |
---|---|---|---|
Jade Red | |||
Cannonballhead |
Jade Red Coins | Red | Orange | Yellow | Green | Blue | Indigo | Violet |
---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 |
60 red = 1 Jade Red Coin //occurs every hour 60 orange = 1 red //occurs every minute 10 yellow = 1 orange //occurs every second 10 green = 1 yellow //occurs every .1 of a second 10 blue = 1 green //occurs every .01 of a second 10 indigo = 1 blue //occurs every .001 of a second 10 violet = 1 indigo //occurs every .0001 of a second Ultraviolet Coin = 1 violet //occurs every .00001 of a second
Players | Communication Core Color | X | Y | Z |
---|---|---|---|---|
Computer | White RGB(255,255,255) | |||
Computer | Red RGB(255,0,0) | -500 | 300 | 400 |
Computer | Orange RGB(255,165,0) | -500 | 300 | -400 |
Computer | Yellow RGB(255,255,0) | 500 | 300 | -400 |
Computer | Green RGB(255,128,0) | 500 | -300 | 400 |
Computer | Blue RGB(0,0,255) | -500 | -300 | 400 |
Computer | Indigo RGB(75,0,130) | -500 | -300 | -400 |
Computer | Violet RGB(238,130,238) | 500 | -300 | -400 |
Movement Simulator version 1.1
(might require voice typing to input initial coordinate if other than zero)
Y
Z
÷ = Rate
÷ = Time
× = Distance
PASS CODE LOCK SIMULATOR
Pirate's Dice
(3 turns, save your best)
- Five of a kind
- Four of a kind
- Full House
- Straight
- Three of a kind
- Two Pair
- One Pair